*tit Layer object
*des The Layer object allows you to access the properties of your scene's layers. Layers can be queried by using the <b>Scene.GetLayer</b> method.


*grp Layer actions

*met GetNode(NodeIndex)
*mt2 GetNode(NodeName)
*des Queries a given node (region/entity) of the layer.
*par NodeIndex An index of the requested scene node
*par NodeName A name of the requested scene node
*ret Returns the requested node or <b>null</b> if a specified node doesn't exist.


*grp 
*atr Type
*des Returns always "layer" 
*ro

*atr Name
*des The internal name of the layer

*atr Active
*des Specifies whether the layer is visible on screen

*atr NumNodes
*des Returns the number of nodes of the layer
*ro

*atr Width
*des Returns the width of the layer
*ro

*atr Height
*des Returns the height of the layer
*ro

*atr Main
*des Returns <b>true</b> if this is the scene's main layer
*ro
