#Switch block, 5 cases#A switch block with 5 cases and a default
switch()
{
  case :
   break;

  case :
   break;

  case :
   break;

  case :
   break;

  case :
   break;
  
  default:
}
#Dialogue function#A basic dialogue to build up on
function Dialogue()
{

  var Select;
  var Loop = true;

  while(Loop)
  {
 
    Game.AddResponse(0, "");
    Game.AddResponse(1, "");
    Game.AddResponse(2, "");
    Game.AddResponse(3, "");

    Select = Game.GetResponse();

    if(Select==0)
    {
    }

    if(Select==1)
    {
    }

    if(Select==2)
    {
    }

    if(Select==3)
    {
      Loop=false; 
    }

  }

}
#Seperator code#Nice piece of code to keep the script clean
//////////////////////////////////////////////////////////////////////////////
//                                                                          //
//////////////////////////////////////////////////////////////////////////////

