Version history:
================



Version 1.2
-----------

- CHANGED: Talkline, remark and codeline editor windows deleted. Changes now can be made by
           double clicking the 3rd column and directly typing into the table. 
           For changing the soundfile of a dialogue line double click the 4th column to open
           up a browser window to select a soundfile.

- CHANGED: Moving lines in the dialogue id now done via CTRL+cursor up/down.
           Cursor up/down without CTRL now changes the actual highlighted line
           (In the dialogue table and in the responsebox editor).

- CHANGED: When exporting as a WME script dialogue branches are only generated if a response
           box is present in the function.

- CHANGED: Application renamed to "Adventure Dialogue Editor".

- CHANGED: File extension for dialogues changed from "*.vdedlg" to "*.adedlg" to fit the new 
           application name.

- CHANGED: File extension for character lists changed from "*.vdechr" to "*.adechr" to fit 
           the new application name.

- ADDED:   Menu entry "Associate files" to associate ".adedlg"-files to the editor.

- ADDED:   Menu entries for the last five open files are created now (recent files).

- ADDED:   Project file setting. If a project file is given, all voice-over soundfile paths
           will be made relative to the project path (if opened using the "browse for 
           soundfile"-button. The Project file will be written to the project files.

- ADDED:   Application icon.

- ADDED:   Dirty flag. The application now recognises if the current project is not saved
           and asks if the user wants to save it before quitting, loading, etc.



Version 1.1
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- ADDED:   Export for TDAE scripts.



Version 1.0
-----------

Initial version
